Transport Fever 3 Wiki
Build and optimize a transport empire across rail, road, sea and air with 275+ vehicles, dynamic cities, deep cargo chains, maps, mods and over 125 years of transport history.
Transport Fever 3 Resources
Everything you need to plan, build and optimize in Transport Fever 3
Latest Updates
Discover the newest guides, tips, and content
Transport Fever 3 review: Systems, Strategy & First Look
Our Transport Fever 3 review examines its tycoon systems, transport network tools, simulation depth, campaign structure, and replay value.
Transport Fever 3 timetables: Setup Guide & Tips
Learn how to plan, test, and optimize Transport Fever 3 timetables with practical scheduling methods for reliable rail and transit networks.
Transport Fever 3 weather: Environment Setup Guide
Learn how weather, clouds, day-night lighting, reflections, and biome design shape Transport Fever 3 maps and route planning.
Transport Fever 3 trailer: Features, Systems & Watch Guide
Explore the Transport Fever 3 trailer focus, transport systems, simulation features, campaign structure, and key details to watch.
Transport Fever 3 trams: Setup Guide for Better Cities
Learn how to plan tram routes, manage traffic, reduce pollution, and connect street-running and light-rail services in Transport Fever 3.
Transport Fever 3 system requirements pc: Setup Guide
Learn what is confirmed about Transport Fever 3 PC system requirements, how to prepare your hardware, and which performance factors matter most.
Transport Fever 3 demo: Current Status & Access Guide
Find out whether a Transport Fever 3 demo is available, what the official listing confirms, and how to follow verified access updates.
Transport Fever 3 dev diary: City Growth Tips & Tricks
Learn how city growth, ratings, finance, pollution, noise, and transport planning work in the Transport Fever 3 dev diary.
Transport Fever 3 map size: Regions, Scale & Planning Guide
Transport Fever 3 map size explained: review confirmed information, map-shape expectations, performance limits, and route-planning tips.
Transport Fever 3 price: Store Check & Buying Guide
Check the latest Transport Fever 3 price information, store details, features, and a practical buying guide for 2026.
Transport Fever 3 switch 2: Platform Status & Setup Guide
Check the Transport Fever 3 Switch 2 status, confirmed platform details, key features, and practical steps before choosing a transport setup.
Transport Fever 3 xbox series x: Setup Guide & Tips
Learn how to approach Transport Fever 3 on Xbox Series X with route planning, fleet management, city growth, and optimization tips.
Transport Fever 3 Release Date, Editions and Preorder Bonuses
Transport Fever 3 launches worldwide on September 29, 2026 on PC, PlayStation 5 and Xbox Series X|S. Preordering unlocks three bonus assets, and two launch editions are available during the preorder period.
September 29, 2026
Worldwide Release Date
PC · PS5 · Xbox Series X|S
Launch Platforms
3 Preorder Bonus Assets
Preorder Rewards
Release Date
September 29, 2026Transport Fever 3 is scheduled to launch worldwide on September 29, 2026.
Platforms
PC, PS5, Xbox Series X|SThe game launches on PC through Steam alongside native PlayStation 5 and Xbox Series X|S versions.
Standard Edition
£44.99The Standard Edition includes the complete base Transport Fever 3 experience.
Deluxe Edition
£57.99The Deluxe Edition is the premium launch edition offered alongside the Standard Edition.
TS Queen Mary
Preorder BonusPreordering Transport Fever 3 includes the TS Queen Mary as a bonus transport asset.
Great Pyramid of Giza
Preorder BonusThe Great Pyramid of Giza is included among the preorder bonus assets.
Asian Elephant
Preorder BonusThe Asian elephant is included as another preorder bonus asset.
Transport Fever 3 Beginner Guide
Build your first transport network without draining your starting budget. Start with short, understandable routes that connect real demand, then expand only after your first lines are running efficiently.
Study the Map
Identify nearby towns, industries, transport corridors and potential station locations before spending money. Shorter initial routes are easier and cheaper to operate.
Choose Passenger or Cargo
Start with a straightforward passenger connection between populated areas or a simple freight link between compatible industries. Avoid building several unrelated networks at once.
Place Stations Carefully
Position passenger stops where they can serve useful districts and cargo stations where they connect efficiently with industries. Good placement reduces unnecessary infrastructure.
Create the Line
Connect the required stops in a logical order and make sure every stop the route needs is included in the line.
Buy Suitable Vehicles
Choose vehicles that match the route and transport task. Capacity, speed, cargo compatibility and operating expenses all affect profitability.
Watch Demand and Frequency
Monitor how many passengers or units of cargo are waiting. Add capacity when demand consistently exceeds what the current vehicles can handle.
Control Early Expenses
Avoid oversized stations, unnecessary track, excessive vehicles and expensive infrastructure before the network earns enough revenue to support them.
Expand Profitable Networks
Once the first lines generate stable income, connect additional towns, industries and transport modes to build a larger network.
Quick Tips
- Connect real demand first: a short line between two busy towns beats a long line through empty terrain.
- Check vehicle running costs before buying: an expensive vehicle on a weak route loses money every trip.
- Use the improved tutorials to learn line creation, waypoints and depot management before starting free play.
- Reinvest early profits into second vehicles on busy lines instead of building brand-new routes immediately.
Transport Fever 3 Vehicles and Transport Types
Transport Fever 3 features more than 275 vehicles covering over 125 years of transportation history. Choosing the right transport type depends on distance, terrain, demand, cargo requirements, capacity, speed and operating cost.
Transport Type | Primary Use | Best For | Planning Factors |
|---|---|---|---|
| Trains | High-capacity passenger and freight transport | Busy corridors, long-distance routes and large cargo volumes | Track construction, station placement, capacity, speed and operating cost |
| Road Vehicles | Passenger and cargo transport by road | Short and medium routes, local distribution and feeder services | Road access, traffic conditions, capacity, frequency and route length |
| Ships | Water-based passenger and freight transport | Connecting locations across navigable water and moving bulk cargo | Port access, water routes, capacity, speed and land connections |
| Aircraft | Fast long-distance transportation | Long passenger routes where travel time matters most | Airport infrastructure, demand, operating expense and route distance |
| Helicopters | Flexible air transport | Specialized connections where ground or fixed-wing routes fit poorly | Landing infrastructure, capacity, operating cost and network integration |
| Historic to Modern | Progression across 125+ years of transport history | Upgrading networks as newer and more capable vehicles unlock | Era, speed, capacity, running costs, cargo compatibility and replacement timing |
Transport Fever 3 Industries and Cargo Chains
Transport Fever 3 expands freight management with more than 35 industries, increasingly complex production chains, warehouses, specialized transport requirements and changing town demand.
Transport Fever 3 includes more than 35 industries. They form the foundation of freight networks by producing, processing or consuming cargo within interconnected production chains.
Transport Fever 3 Routes, Stations and Traffic
Plan efficient road, rail, sea and air connections while keeping stations accessible and traffic moving. Transport Fever 3 expands infrastructure tools such as waypoints, intersections, dedicated lanes and traffic lights to help you control busy networks.
Plan the Route Before Building
Connect important passenger or cargo origins to their destinations with the shortest practical path. Avoid detours and leave space around major stations for later expansion.
Place Stations for Efficient Access
Position stations where they serve the intended town districts, industries, airports or harbors without forcing vehicles through avoidable congestion.
Separate Busy Traffic
Use dedicated lanes and carefully designed intersections to prevent high-volume transport lines from being blocked by unrelated road traffic.
Control Junctions and Vehicle Paths
Use waypoints and traffic lights to guide vehicles through complex networks. Well-controlled junctions reduce conflicting movements and stop queues spreading into stations.
Remove Bottlenecks
Check overloaded intersections, station entrances, narrow rail approaches and shared road segments when vehicles begin queuing. Add capacity or redesign the section instead of extending a congested line.
Match Infrastructure to Transport Type
Road networks benefit from controlled intersections and dedicated lanes, rail needs clear station approaches and sufficient track capacity, while sea and air require efficient terminal transfers.
Keep Maintenance Access Practical
Place depots and supporting infrastructure so vehicles can enter and leave service without long diversions or extra conflicts on heavily used routes.
Traffic Control Tips
- Watch station approaches first: a single blocked entrance can stall an entire busy line.
- Upgrade junctions before adding more vehicles to an already congested route.
- Keep freight and dense passenger corridors separated where practical.
- Reserve space around large stations early so future platforms and tracks fit without demolition.
Transport Fever 3 Tycoon, Campaign and Sandbox Modes
Transport Fever 3 supports structured scenarios, business-focused management and creative network building. Each mode puts a different emphasis on objectives, company growth, economics and construction freedom.
Campaign
Structured ObjectivesScenario-based transport challenges with defined goals, guided progression and useful introductions to different network situations.
- Defined goals and objectives
- Structured progression
- Transport and infrastructure challenges
- Useful introduction to varied network situations
Tycoon
Company ManagementThe full business and management experience built around company progression and transport economics.
- Company growth
- Economic management
- Town development
- Reputation and passenger happiness
- Pollution management
- Difficulty settings
Sandbox
Creative BuildingMaximum construction freedom for creative builders who want to design large custom networks and experiment freely.
- Creative transport construction
- Large custom networks
- Flexible infrastructure experimentation
- Environment and map-building tools
Transport Fever 3 Mods and Map Editor
Transport Fever 3 expands its creative toolkit with cross-platform mod support, map editing, construction scripting and customizable transport content. Players can build new environments and extend the game with community creations.
Transport Fever 3 includes cross-platform mod support designed to make compatible community content available beyond the PC version.
Transport Fever 3 System Requirements and Platforms
Transport Fever 3 launches on PC, PlayStation 5 and Xbox Series X|S. The PC version is available through Steam, where full hardware requirements, operating-system support and graphics settings are listed.
Platform | Store | Release Date | Technical Details |
|---|---|---|---|
| PC | Steam | September 29, 2026 | Keyboard, mouse and supported controller input; hardware requirements, OS compatibility, graphics settings and mod support |
| PlayStation 5 | PlayStation Store | September 29, 2026 | Native current-generation console release with platform-specific controls |
| Xbox Series X|S | Xbox Store | September 29, 2026 | Native current-generation Xbox release with platform-specific controls |